Wednesday, December 5, 2018

Game Testing Techniques which you want to be Aware

Hi all. As we know the Game testing technique is to be make sure that the quality of the product or app which is going for user friendly experience. Because user is the main objective for any product or game development.

This is because most of the Game Testing Services are avail for many success. And here we will discuss with the topic of testing service techniques and all.

On before that hope you know as there are many testing strategies avail to pro secure the best quality. They are

Hope you're aware of this basic testing. As we discussed earlier the basic things are portrayed with one of our blog of

Okay here we are going to discuss with the topic of Testing phases for all Game Testing Services.

Therefor Game Testing Services Provider executes testing methods to ensure the Game Quality Assurance. These are discussed as by follows,

1. Code Based Testing

Also known as White Box Testing or Structured Testing. This could be performed by executing with the source code. Most of the Game Testers would execute by following with code based testing technique. It is like the Unit Testing which is executed throughout the process.

This could be more beneficial as because we can test certain functionality and specialized areas of the product. As there are many automation tools are avail in the market we can execute easily. This can be represented as either data flow or control flow graph.

There are different types of coverage criteria for every Game Testing Service provider which is discussed as by follows,
  • Statement Coverage
  • Branch Coverage
  • Condition Coverage
  • Path Coverage

2. Object Oriented Testing

Usually most of the Game Testers will focus more than Unit Testing. It could be executed like procedural testing method and it can be proceeded with specific characteristics.

This process can be done with Unit Testing, Events and also combinational testing methods. JUnit is one of the most popular testing framework which can be handled for Java code. Whereas NUnit is used for testing various and any other languages.

3. Component Based Testing

Component Testing is also one of the composition testing technique which could relate with the area of explicit and interface sections only. In the area of architectural concepts the components can be reused. As there are different methods avail with Component testing techniques, it can be white box or black box testing technique.

4. Specification Based Testing

It’s a Black Box Testing technique which is used to execute from the internal structure, design or implementation testing. It can be derived from the designed documents and all. It can be executed only for functionality testing of the Game or product. This stages are usually employed to assure the quality assurance of the product by Focus Group testing techniques.

It is usually designed for the following reasons,
  • Code Unavailability
  • Scalability
  • Accuracy and Effectiveness


And these are the various Game Testing technique which are executed for the successive game testing execution by any Game Testing Services provider. And final thing i wanna convey you that the Quality assurance will be executed to interpret with the testing techniques only for end user performance.

Thanks and Regards,
Stephanica

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